Game
Seven Nights At Superbonnies REMADE


1 year ago

Okay so... Since SNAS R is not to far in devlopment I feel like I can do something like this as ai and cams have not yet been made yet.


Should I make the model(s) look like their drawn counter part (This goes for all animatronic models currently made)

Keep or switch.

  7 votes Voting finished



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Okay so more work has been done, He has hands now, and the waist has been added. Still no shading yet :/ (On the arms, hands, and waist) but I think I'll leave it for last as that is the most easy part out of making the whole model. But thats all so far.

Im still alive, I just haven't been active much on GJ or any platform for that matter besides steam.

I will let yall know that I am trying my best to keep up with SNAS R but with lack of motivation, it might be awhile. + I got to study for a certifaction.

Been workin hard and completed a demo for yall!!

Just doin some finishing touches but it is scheduled to release around 11:30 AM EST!

See yall there! :)

Plannin a possible live stream where yall can ask questions but also get a look into the process of SNAS R and other projects.

Alsoo hiii yall, its been awhile huh. Letting you know im in good health, im not dead. Yet. Just haven't really been active much

All the models are finished- still considering whether to make a game with them...

The SNAS R Superbonnie model remake is coming along nicely. The endo torso has been finished and is under the torso, the arms has also been made besides the shading for them. So pretty much I need to make the hands, legs, and feet. This is all for now. :)

Heheheh... :)

The insainity is taking over

Soo, I’ve been working abit on the game and I’m pretty positive the trophy system/idea I have in place works completely. I’ve also added stuff to the office and got the office looking more furnished also with a clock :3

That’s pretty much it Byee