With the development of One Night at Dino's 2 (Or as I like to call it "Another Night at Dino's") going smoothly, I decided to take a short break to finish up the things I never added to ONaD 1. One of the main things includes the Custom Night feature which would be unlocked from beating Hard Mode. I've also gotten complaints from testers that the game is insanely hard so to fix that, I'll be making tweaks to animatronic AI to make it easier (Which means hard mode will be possible). Other additions I forgot to add were the rest of the Hard Mode feature, [REDACTED], special office backgrounds for doing things, more lore stuff (Yes there is lore), and other things. I'm planning on releasing the first content update (custom night) most likely on the 9th.
----------------------------------------------------------------
ANaD (Another Night at Dino's or ONaD2) news
So far progress on the game is going good. I'm planning to have more that one "chapter" while still having the game be a single night. Basically I'm splitting the game up into parts. Chapters 1 and 3 will have "movement" sections similar to FNaF SL and Jolly 3. Chapter 1 will release first then the others will follow so you guys won't have to wait so long for new games. Ch. 1 will most likely release in 1 or 2 weeks due to the game having more than twice the amount of features than in ONaD 1. The game will feature the return of the 3 main animatronics (Dino, Tina, and Bluey) plus a few newbies.
----------------------------------------------------------------
God this took forever to write. Stay tuned for more devlogs
0 comments