Game
Carnage in Space: Crucible
1 year ago

One week until release!

Carnage in Space: Crucible is coming out in 7 days, on June 9.

Here's the trailer again for anyone who missed it: https://www.youtube.com/watch?v=huEXPxbdM80


Carnage in Space: Crucible - Nightmare story trailer
Coming soon to a PC near you!Carnage in Space: Crucible is an intense indie action-platformer, and the sequel to Carnage in Space: Ignition.In this Early Acc...
https://www.youtube.com/watch?v=huEXPxbdM80


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This is the boss fight you guys deserve.

The guy's super tough and will shrug off most of your attacks. To beat him, you have to -

- Well, uh, haven't you been paying attention to the last few posts???

The 2.0 release inches ever closer. To drive home the magnitude of this update, we've got a brand-new logo!

Animation/pixel-art by me; high-res concept by a professional artist.

This stands out a lot better while still keeping the game's identity intact.

Now Kodon has a special, too! It's a bit different from the others. This move slows down time 50%, allowing you to easily move around enemies and mow them down before they can react.

If you time it right, you can double your boss punishing combos as well

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

Oh gosh... how long has it been since I posted last?

Time to show off a new sprite, I guess. This one's a little smaller. Just how many of these guys are there?

Variations shown: Blank face, painted face, mouth open, glider wings, [][][][][][][][].

Time for a little something different!

Here's an earlier boss that I've never shown off here before. In case you can't tell, she's VERY hard and I've died to her many times.

I've done some re-balancing work lately, but it's still not going to be easy.

With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?

* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is

* Player selector & star counter in challenge mode

* Text is more readable

Tuhrahkkkii has a new move. Turns out the big guy is faster than he looks.

Use this when you feel overwhelmed to turn the battle in your favor.

You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪

You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️

#indiegame #petthedog #pixelart #screenshotsaturday

Chapter 4T level design is done!

Every good level deserves a good boss arena - and every good arena deserves a good boss!

As you can see, I'm still working on that last part. Stay tuned for more updates...