
Our UI guy is cooking!π₯π
After two weeks of prototyping we finally nailed down the boot up sequence and design for our main UI!
Totally not evangelion/gundam inspired~ π
Next up
I like how in Battlestar Galactica they launch Vipers via catapults instead of having flight decks like in most sci-fi series. Here's a clip replicating it.π
Been a while β totally not because my main ISP has been kapoot for 23 days straight and counting! π€£
Anyway, hereβs some gameplay featuring the new bullet time and mini-dash mechanics. What do you think?
After a month-long rut, I finally see the light. π€£
Iβve been stuck in dev hell figuring out how my strategic map layer is going to look, and I think Iβve finally got the basics down now. #screenshotsaturday
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Β
Head over to the shop to collect yours π https://gamejolt.com/#shop
Did someone call the cavalry? π«‘
A fleet of ships dropping out of warp mid-battle engaging the enemy never gets old. π€£
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Another Heavy Railgun Test, I really like how it disables stuff upon contact. The ships powering down looks really dope. π
Merry Xmas everyone~ π₯³π₯³π₯³
Hope everyone is having a blast this jolly season~
Unlike me, who's still slogging along our game. π€£Here's a WIP look for our mission selection scene.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Finally shaping into something workable. π
Anyway hope everyone is having a great weekend!












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