Game
Basically Space Invaders
6 years ago

Patch 0.2.1

- Reworked the orange laser weapon. It now does damage to the first enemy it hits, then if that enemy dies it continues to the next enemy in line.

- Lowered base damage of blue weapon.

- Fixed issue with how drops were handled.




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Patch 0.2.2

- Upgraded to the Universal Render Pipeline

- Changed the way ship customization is handled, now using a custom shader graph. This allowed me to easily add support for secondary color customization

- Added cool looking glow to some visuals.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Colorful Fox

Happy Late Easter!

Annie of the stars