Game
Basically Space Invaders
6 years ago

Patch 0.2.1

- Reworked the orange laser weapon. It now does damage to the first enemy it hits, then if that enemy dies it continues to the next enemy in line.

- Lowered base damage of blue weapon.

- Fixed issue with how drops were handled.




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Patch 0.2.2

- Upgraded to the Universal Render Pipeline

- Changed the way ship customization is handled, now using a custom shader graph. This allowed me to easily add support for secondary color customization

- Added cool looking glow to some visuals.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

a drawing I did because I was bored😪. But I love how it turned out.😊

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Some Shadow boss fight gameplay 👾