Game
Strobophagia | Rave Horror
6 years ago

Patch 0.6.1:

We've fixed some of the more gamebreaking bugs, and tried peeling off some of the roughest edges of the experience.

Please keep us informed on how the Linux and Mac builds runs, they are highly experimental.

Thanks for all the support so far!




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Hi all! The development of Strobophagia is going well. Here are some gifs from our latest builds; as you can see the dancefloor is looking better than ever - and yet it's also running smoother than ever! Rave safely: http://bitly.ws/9yns

Patch 1.0.6 - By candlelight TLDR: A bunch of reported bugs are fixed. Candles look nicer. Strobophagia will get feature updates slower than before. Reported bugs will still get fixed in a timely manner. Full changelog in article.

Strobophagia | Rave Horror is having its full release on Game Jolt, with full feature parity to other platforms!

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart