2-3:
Fixed touching the invisible walls disabling low gravity.
Bouncing on the boss now takes away low gravity (you can fall on the floor faster).
Some extra advice for this boss. Throwing the bombs does not take your momentum into account, so you can easily throw them behind you as you're running away from the boss. The best way to beat it is just to get in the rhythm.
3-3:
Fixed some particle trails cutting off.
Attempted to fix a crash (I could not reproduce the issue so I just added a ton of failsafes in areas that usually caused crashes in other areas).
Added a visual indicator to which side the second boss spawns on during the beam and dash attacks.
Added a cap to the shooting attack projectile count, and running away now only adds 2 extra attacks instead of 3.
The now orbs despawn upon hitting you.
Misc:
3-2: Blocked a path.
3-2: Added yellow paint to a part.
5-2: Fixed a bug related to the jumpscare.
Will most likely be the final patch, for a while at least. Enjoy the rest of the soundtrack releasing!
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