Game
Ruin 2: Mimic Adventures
1 year ago

Patch 1.0.4


2-3:

  • Fixed touching the invisible walls disabling low gravity.

  • Bouncing on the boss now takes away low gravity (you can fall on the floor faster).

Some extra advice for this boss. Throwing the bombs does not take your momentum into account, so you can easily throw them behind you as you're running away from the boss. The best way to beat it is just to get in the rhythm.

3-3:

  • Fixed some particle trails cutting off.

  • Attempted to fix a crash (I could not reproduce the issue so I just added a ton of failsafes in areas that usually caused crashes in other areas).

  • Added a visual indicator to which side the second boss spawns on during the beam and dash attacks.

  • Added a cap to the shooting attack projectile count, and running away now only adds 2 extra attacks instead of 3.

  • The now orbs despawn upon hitting you.

Misc:

  • 3-2: Blocked a path.

  • 3-2: Added yellow paint to a part.

  • 5-2: Fixed a bug related to the jumpscare.

Will most likely be the final patch, for a while at least. Enjoy the rest of the soundtrack releasing!



3 comments

Loading...

Next up

been recently trying to get back to making renders more regularly. follow me on twitter or tumblr for more !! links on my biolink btw

https://bio.link/etti

whats up

cool i think

i had a vision

‫

500 followers!

grizzlys i think

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)