Game
Darkest Nights at Fazbear's
8 months ago

patch 1.0.5 for the insanity shifts


-nerfed bite on all nights by just a little

-moved bonnie and chica's teleportation ability for them to start using it on night 5 and onwards, the tips have been changed accordingly

-the night 1 tip will only show after the scripted event is done now

-made sure to clarify pressing X hides the tips instead of making people confused about there being a hiding mechanic lol

-fixed a bug on night 8 where time would pass on the bonnie tape if you didn't mute the intro tape at the start of the night



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I made this model 2 months ago but forgot to post it, so here's credshare!

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

finally got robux, is my new fit hard?

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

to keep yall entertained here's my current progress on my time from headspace night til I beat it...

I was being admittedly kinda sloppy so I don't know how I was able to get this run to a 4:08 compared to my previous 3:01 pb...

funny story, I beat nightmare at disney in fnati but dumb... but I forgot to record it... sigh

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