Game
Darkest Nights at Fazbear's
5 months ago

patch 1.0.5 for the insanity shifts


-nerfed bite on all nights by just a little

-moved bonnie and chica's teleportation ability for them to start using it on night 5 and onwards, the tips have been changed accordingly

-the night 1 tip will only show after the scripted event is done now

-made sure to clarify pressing X hides the tips instead of making people confused about there being a hiding mechanic lol

-fixed a bug on night 8 where time would pass on the bonnie tape if you didn't mute the intro tape at the start of the night



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you could call me a bit of an inept outcast...

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

I can become Jason from Forsaken with this

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

I made this model 2 months ago but forgot to post it, so here's credshare!

Soon.......

meme while the last AI gets made

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

I spent a week playing deltarune instead of working on my games are you guys happy now

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more