Game
The Horde: Revitalized

3 years ago

Patch V1.0.5 "Rebalancing Update":

-Fixes a bug that would prevent you from accessing Night 5.
-Fixed a few visual/audio glitches.
-nerfed Gremm in N2 Post section.
-nerfed temperatures in N4 Main.
-Made power in N5 slightly more manageable.


-Also added a fullscreen mode option to the settings menu, for better precision in gameplay.



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Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

V2.0.0 Released

2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

blake popgoes evergreen pixelart

If you know, you know.

WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

The opening screen (inspired by Re Requiem)

Discord:https://discord.gg/5edJ5PGkj

Game:https://gamejolt.com/games/Achluophobia/1015245

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :