Game
A Day In The Life
6 years ago

Persistant data? simple enough. Storing all that data to a file. still simple but boy is it tedious writing a function to read and write all that info.




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Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Opinions on a new graphics style?

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

Finally, you can sell the fruits/veg of your labour. :)

Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.

Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.

Is he a... you know....

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

(Mines and menus preview build)

Available for testing now