Game
A Day In The Life
5 years ago

Persistant data? simple enough. Storing all that data to a file. still simple but boy is it tedious writing a function to read and write all that info.




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Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Buttons jump scare test shot

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Finally, you can sell the fruits/veg of your labour. :)

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.

Opinions on a new graphics style?

Character customization: How and why bother? (expand)

Buttons ver 2- jumpscare Test