Next up
Opinions on a new graphics style?
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Buttons jump scare test shot
Character customization: How and why bother? (expand)
Buttons ver 2- jumpscare Test
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P











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