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Phoenix Engine [FNAF Engine Retake]
3 months ago

📢Phoenix Engine v2 SHOWCASE // 7-11-2025

Update 11: Script Editor v1

Just realized this is the first video where I presented my voice. Also, please read the article!


I honestly rushed the script editor just so I could showcase it today. I shouldn't rush, but I didn't want to post it tomorrow just because I have better things to do. Hopefully, there will be more script editor updates next week that are less rushed.

Honestly, though, I just want to start on the office editor soon, so I might pause on script editor updates for a while. I have BIG plans for the office editor and I can't wait to show you...



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📢 Phoenix Engine v2 SHOWCASE // 5-11-2025

Update 4: Sidebar + Sound Macros • Update 5: Animation Editor Advancements

Update 6: Entity Organization System • Update 7: Animation Import/Export

Cutscene Editor & Animatronic Editor This Week!

Got bored, so I just played around with the theme editor:

- Midnight Theme (Default)

- Electric Blue Theme

- Molten Lava Theme

- Crimson Red Theme (My Favorite!)

Rushed cutscene editor because I haven't posted in years

And what is an Endo without its suit

Beta 2 Launcher UI Showcase (1/2). Studio UI this week.

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

FNAF 11th-Anniversary Dev-Log

Written by BryceIsBryce

📢Phoenix Engine v2 SHOWCASE // 6-28-2025

Update 11: Editor Additions, "Contents" Page, and File Drag-And-Drop

Please read the article!

Environment Work As Of Late

📢 Phoenix Engine v2 SHOWCASE // 6-5-2025

Update 8: Project Settings • Update 9: Final Animatronic Editor Showcase

Thank you Runius for suggesting the idea for Path Tags and the "Jump to Tag" Type for Beta 2!

Menu Editor showcase soon!