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Phoenix Engine [FNAF Engine Retake]
5 months ago

📢Phoenix Engine v2 SHOWCASE // 7-11-2025

Update 11: Script Editor v1

Just realized this is the first video where I presented my voice. Also, please read the article!


I honestly rushed the script editor just so I could showcase it today. I shouldn't rush, but I didn't want to post it tomorrow just because I have better things to do. Hopefully, there will be more script editor updates next week that are less rushed.

Honestly, though, I just want to start on the office editor soon, so I might pause on script editor updates for a while. I have BIG plans for the office editor and I can't wait to show you...



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Got bored, so I just played around with the theme editor:

- Midnight Theme (Default)

- Electric Blue Theme

- Molten Lava Theme

- Crimson Red Theme (My Favorite!)

📢 Phoenix Engine v2 SHOWCASE // 5-11-2025

Update 4: Sidebar + Sound Macros • Update 5: Animation Editor Advancements

Update 6: Entity Organization System • Update 7: Animation Import/Export

Cutscene Editor & Animatronic Editor This Week!

corny asf.

The Poopet

📢 Phoenix Engine v2 SHOWCASE // 6-5-2025

Update 8: Project Settings • Update 9: Final Animatronic Editor Showcase

Thank you Runius for suggesting the idea for Path Tags and the "Jump to Tag" Type for Beta 2!

Menu Editor showcase soon!

Fix Fredbear

Read it's thanksgiving guys

FNAF 11th-Anniversary Dev-Log

Written by BryceIsBryce

Happy Halloween!!! 🎃

(Teaser poster by @Zeph_Mations )

After weeks of concepts and decisions, the new design for the studio interface is finally here!