This week i’ve been doing some research and learning from other indie titles made in RPG maker, some may say “that is not progress” well, it actually is for me, it’ll help me create easier using references, i repeat references, i won’t be stealing others’ games for doing this, for example i want to do something mixing the simplicity of the puzzles from Ib, the dream surrealistic secuencies from yume nikki and the narration from the games that Charon did, but with real repercussion in your choices but not go through the game say different things which don’t actually matter and then the last election defines the ending.
This week i’ll start working on the character designs and later the locations.
Next up
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Made my first ever animation.










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