Game
Wooden tower

5 years ago

Por enquanto, a ideia aplicada é: a aranha fugir do mouse, assim ela ficara de costas o tempo todo, e se você encostar nela é game-over. Aproveitando isso também implementei um sistema de atear teias, que causa um cool-down no inimigo




0 comments

Loading...

Next up

Agora temos novos sprites e animações, como dito antes, o jogo esta sendo baseado em jogos lançados para consoles antigos, como atari... Qualquer bug, contatem!

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.