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22
4 years ago

posY + sin(val1 / sp) * frc




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I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

Finally! New trigger type fully operational!

Saving trigger data via XML works best ...

News 01/15/20 ..?

21 subscribers ... Guys, where did so many of you come from? It was only 11

All generations

Yay... Again bugs!

... Again

not bad, not bad. But still the audience is not so active ...

Strange, the code goes astray...

Working on game code