Next up
DEVLOG#7 - TEST BUILD INBOUND!
So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D
There's only one thing that pirates hate more than other pirates and that's cluttered menus!
We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!
It’s time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!
@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games
before the quest ends on July 1 and you'll get Coins!
Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.
ARRGHHH, there be a fight breaking out on deck! No doubt they're arguing over rum...or who has the greatest beard. Probably both....
Whatever it is, here's a sneak peak at a new stage location for SKULLDUGGERY - 'Rickety Ship' (WIP)
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.
0 comments