Next up
1,2,3, TESTING!
Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
DEVLOG#7 - TEST BUILD INBOUND!
So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D
Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!
It’s time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
There's only one thing that pirates hate more than other pirates and that's cluttered menus!
We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!











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