
Next up
1,2,3, TESTING!
Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.
ARRGHHH, there be a fight breaking out on deck! No doubt they're arguing over rum...or who has the greatest beard. Probably both....
Whatever it is, here's a sneak peak at a new stage location for SKULLDUGGERY - 'Rickety Ship' (WIP)
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.
Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....
THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
DEVLOG#6 - OUT WITH THE OLD, IN WITH THE NEW
Avast ye, Skullduggery's got a new logo! 'Bout time we replaced the 5min photoshop job with something that better reflects the feel of our game.
Let us know what you think!











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