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Mini Status Update 5
After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.
Anyway:
- Added working Single reticle weapons critical hits
- Added low HP and DOWN colors for Multi/Single Battles.
Mini Status Update 2
Added a special "Shayy" easter egg. If you have Shayy in your party, upon encountering Toriel, "Punch Card", a Shayy Megalovania will play, and the background will change.
(Go to 00:24 for the fight)
The music is an absolute banger.
A little something I made. This is an example of the kind of things Deltarune: Krystalized Fates will have.
Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
FINAL UPDATE BEFORE DELTARUNE CH3 & 4
Fully customized the Save Menu, as well as made it more Undertale-esqe.
Added CRIT hits, dealing 1.25 damage for single reticle weapons.
Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)
Mini Status Update
Fully fleshed out the ACT/SKILL menu swap function.
Added a new spell to the Vessel's SKILL menu.
Fixed a few bugs.
Finalized the SavePoint menu.
Thanks to @AlexAndIndy , @KreeperKilla551
, and @Fortniteballsfunny
for being Playtesters!
This is a small showcase of what the first 3 minimods (let's just call them that) will look like.
Remember, some will have different endings depending on your actions, while other only have one. You should experiment to see what endings you can get.
Shoutout to @Fortniteballsfunny for getting Deltarune Krystalized Fates working on a CRT TV.
no context
Edit: This isn't for update 2.0.0. This was just to test my skills with certain things.
Version 1.0.0 is now out for Windows and Mac (Edit: Fixed the download issue)
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