Game
Crash Bandicoot: Landed

2 years ago

Preview number 3, I decided to change the trees up to using full mesh leaves rather than card leaves.

#CrashBandicoot #Fangame #Godot




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Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)

WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview

Development has Re-started! Read below..

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Did some work on a new area, nothing here *yet*

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

May as well drop another preview