Loading...
49
Game
UNDERTALE: Efflorescit
8 months ago

Programming Update


It's been a while since I've reported any programming updates but I swear progress has been made!!

Recent programming updates include:

  • The (admittedly still work in progress) merging of @sulfuri 's battle engine and my overworld engine. In the recording, you can see that I'm able to alternate between each one in real time!

  • More progress on the overworld engine, including new sprites by (@sulfuri ), map properties such as music, and I'm finally starting to get to multiple room support (which I've been dreading because I have no idea how to make that work LOL)

Sorry this isn't a lot, but I just wanted to show that the engines are still being worked on as the other elements of the game (writing, art, music, etc) are being developed as well.

Glad to talk to y'all again. Have a good rest of your day!! :D



1 comment

Loading...

Next up

We are hard at work

semi devlog for bloom

lil snippet of the intro theme

when the games out and the soundcloud gets more than like 100 likes ill drop all my midis n stuff....

hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)

rest in peace, and beer. efflorescit.

Team Bloom, UT Anniversary DEVLOG.

github update! tweened hp bars are available, as well as a fix for enemy animation after taking damage. feel free to take a look!

https://github.com/sawby08/lovetale

not putting it up on gamejolt until i have some other things taken care of first :D

[War broke out.]

[Violent. Brief. Unfair.]

[The MONSTERS lost.]

hey guys

what’s this?

redid bluesoul code ! now based off of the original game's blue soul code so it's accurate