
Next up
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
i'm still working on an undertale love2d engine btw this is my third attempt
out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d
you can now fully spare the enemies
all there is left is attacking
oh yeah i also made a slightly better logo
MAJOR accuracy increase in both visuals and calculations!
Programming Update
engine is almost finished
i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!
hi i forgot this page was a thing
progress is going really good! the fight system is currently in works
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
i haven't been posting like at all uhhh love2d undertale battle engine
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