Game
The Iggy's Funhouse Experience
9 years ago

Progress is being made.


Hey everyone, just wanted to leave a quick update. I’ve been making some strong progress on the rooms, the Office, Hallway, Storage Closet, Kiddie Corner and the Dining area are fully functioning, few glitches here and there but that’s to be expected. As for the second floor, as of now I don’t plan on adding it, maybe in a future update.

I suspect that in the next couple days I’ll start work on the extras menu.



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Not ready to show the game yet but I thought I'd at least leave you all with this in the meantime. (There's no actual private tech test going on at the moment.)

There is a page in the works but I have no idea when it'll be ready.

Still fairly work in progress but happy with what I've made so far.

Gamejolt compression sucks though. :(

Done with all the rooms! Hey guys, once again quick update. I’ve finished all the rooms excluding the second floor as those won’t be in the game. I will most likely start work on the extras menu tomorrow but for now. Enjoy this little teaser.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

My D&D art for my family so far (WIP if you couldn't tell)

Regional Bulbasaur. #Pokemon