Game
Retro Dungeon
13 years ago

Progress Update #1


The story so far…

A lot of planning work is done now, hopefully not so much that I don’t have time now to actually build the game!

The framework is in place with both keyboard and xbox controller controls, physics, media management, settings loaded from an XML file and the main menu, whilst basic, is good enough for now. I’m currently working on the procedural dungeon generation.

More updates/screenshots soon hopefully!



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Have a good Boi

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

Explosive domino effect

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!