Heyyyy, I'm not dead. Here's what I have so far on the game, I have began working on it again. I'm gonna work on it a lot from this point on to at least TRY to get it out before the summer. I'm not promising it would release before the summer but hopefully I can get it out before or for summer.
Anyway, here's what I have so far
Both the pacifist ending and the genocide ending
Light world dialogue for said endings
Working log in system (The image render thingy broke lmao)
Achievements (Will need to input the code that'll connect the achievement to a gamejolt trophy when I am fully done the game)
Updated main cutscene (The old one is in that teaser video I posted a while back, now it contains original dialogue and not dialogue taken from the actual game 👌)
Alternative shorter cutscene that plays when you die
Option to choose the normal or alt cutscene when you try to play the game from the menu after dying
Added an option to go back to the main menu after dying
Main menu changes depending on the ending you get
Noelle's dialogue for the battle is finished
You can now spare Noelle (I didn't have that at first as it was faster to code the genocide ending first)
Cutscenes of both Kris and Noelle (Or just Kris depending on your ending) sealing the fountain
Light world interactions, before leaving the light world, you can walk around a bit and interact with things
Working ITEMS
Working SPARE system (When Noelle reaches 100% on her spare percent, spare her like a normal enemy. Before, the battle ended as soon as she reached 100% spare percent. But that caused problems...)
What I have to add:
Secret endings
Save and load system (I'll finish that when the game is fully completed)
The attacks (I have some already but they are not coded in, they are just in the game waiting to be coded in)
True Reset (Reset anything you want to reset)
Betrayal ending (Same as the genocide ending, I just need to add a bit of dialogue though)
Ending button to showcase what endings you've unlocked
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