Heyyyy, I'm not dead. Here's what I have so far on the game, I have began working on it again. I'm gonna work on it a lot from this point on to at least TRY to get it out before the summer. I'm not promising it would release before the summer but hopefully I can get it out before or for summer.
Anyway, here's what I have so far
- Both the pacifist ending and the genocide ending 
- Light world dialogue for said endings 
- Working log in system (The image render thingy broke lmao) 
- Achievements (Will need to input the code that'll connect the achievement to a gamejolt trophy when I am fully done the game) 
- Updated main cutscene (The old one is in that teaser video I posted a while back, now it contains original dialogue and not dialogue taken from the actual game 👌) 
- Alternative shorter cutscene that plays when you die 
- Option to choose the normal or alt cutscene when you try to play the game from the menu after dying 
- Added an option to go back to the main menu after dying 
- Main menu changes depending on the ending you get 
- Noelle's dialogue for the battle is finished 
- You can now spare Noelle (I didn't have that at first as it was faster to code the genocide ending first) 
- Cutscenes of both Kris and Noelle (Or just Kris depending on your ending) sealing the fountain 
- Light world interactions, before leaving the light world, you can walk around a bit and interact with things 
- Working ITEMS 
- Working SPARE system (When Noelle reaches 100% on her spare percent, spare her like a normal enemy. Before, the battle ended as soon as she reached 100% spare percent. But that caused problems...) 
What I have to add:
- Secret endings 
- Save and load system (I'll finish that when the game is fully completed) 
- The attacks (I have some already but they are not coded in, they are just in the game waiting to be coded in) 
- True Reset (Reset anything you want to reset) 
- Betrayal ending (Same as the genocide ending, I just need to add a bit of dialogue though) 
- Ending button to showcase what endings you've unlocked 























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