Next up
Progress Update: I Am working on some more rooms and am starting to get into making the first Mike cutscene and the battle system soon. This room was taken from deltarune.com's September progress update.
Progress Update!: For the last 2 days I have been working on the battle engine for the game and it looks pretty good so far. Here's a sneak preview of it
Screenshot of the first room in the game (not much but keep in mind this game is still in VERY early development)
I made Disbelief James from the Painted Plummet AU!
Development is going smoothly. I have the textbox system and the main overworld mostly done. In the meantime here is a short clip of the starting menu. The first demo should come out in the next month or so (possibly even sooner)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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