Next up
Screenshot of the first room in the game (not much but keep in mind this game is still in VERY early development)
Progress Update!: For the last 2 days I have been working on the battle engine for the game and it looks pretty good so far. Here's a sneak preview of it
Development is going smoothly. I have the textbox system and the main overworld mostly done. In the meantime here is a short clip of the starting menu. The first demo should come out in the next month or so (possibly even sooner)
Progress Update: I Am working on some more rooms and am starting to get into making the first Mike cutscene and the battle system soon. This room was taken from deltarune.com's September progress update.
I made Disbelief James from the Painted Plummet AU!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿










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