Game
Five Nights at Freddy's: The First Location

10 months ago

Progress Update No. 9


BB's AI, and along with it, the main portion of the game is (gameplay-wise, still missing a few small props, the minigames, and some phone calls) completely finished!!! There's still much to be done in terms of polish, optimization, and testing, but it is now possible to play through Nights 1-5 completely from start to finish!

On top of this, I have fixed many bugs, completely overhauled the main menu/loading screen, and added some extra functionality to some other characters and mechanics! Less exciting, but still something worth sharing.

That all said, there's still much to be done, and several small features I want to add to make the experience worth playing, as well as several time-consuming optimization tasks (such as making lower detail versions of the character models, manually). So while the biggest portion of the game is out of the way, the game is still a far cry from ready to release. And a lot of new things to be done could be spoilers, so expect updates to slow down for a little while.

With all that out of the way, have a great day and enjoy the new screenshot!



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Next up

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.

Progress Update No. 3

Merry late Christmas from Fredbear & Friends!

See you next year :)

Demo Version 1.0.6

Remains

I've outdone myself today. Probably the happiest I'm going to be with something I do in a game for a long time. Not only do the physics and controls work great and feel awesome, but I made a cinematic camera system in like 20 minutes. Feeling great.

This is BEYOND early WIP, but a promise is a promise. Thanks for 300+ followers! Have a peek at a certain feature which may or may not be present in the demo (to an extent)

Progress Update No. 8