Game
Five Nights at Freddy's: The First Location

2 years ago

Progress Update No. 9


BB's AI, and along with it, the main portion of the game is (gameplay-wise, still missing a few small props, the minigames, and some phone calls) completely finished!!! There's still much to be done in terms of polish, optimization, and testing, but it is now possible to play through Nights 1-5 completely from start to finish!

On top of this, I have fixed many bugs, completely overhauled the main menu/loading screen, and added some extra functionality to some other characters and mechanics! Less exciting, but still something worth sharing.

That all said, there's still much to be done, and several small features I want to add to make the experience worth playing, as well as several time-consuming optimization tasks (such as making lower detail versions of the character models, manually). So while the biggest portion of the game is out of the way, the game is still a far cry from ready to release. And a lot of new things to be done could be spoilers, so expect updates to slow down for a little while.

With all that out of the way, have a great day and enjoy the new screenshot!



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Oops, I did it again.

I really want to do a FNaF World game.

How do we feel about gambling in our horror games

(We have pinball, too, but that's for later)

I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.

Just kinda needed a break from other projects.

Pic related.

popgoes evergreen but better

Progress Update No. 9.5

FIND ME .... MICHAEL!!!!

Progress Update No. 5

The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.

https://gamejolt.com/games/casino_casualty_game/1004233

Something happened

when there was one

#FNAF

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.