Next up
Textmode portraits
having fun with a randomizing function
Weird animating method : frames are square and their size are defined by document width. Number of frames is how many times can fit document width within height. I do this to avoid adding more shortcuts to my tool while continuing to use no menus at all
Been some working on ASCII UI. That was hard x), specially the input range ! As balance I had lot of fun making an "7 segment display font". Hopefully I will be able to be more into gameplay with theses elements
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Working again on a textmode editor
Making a simple textmode platformer while working on The Wind through the Wheels engine. Don't know if I'll add lot of content but its fun to do https://adelfaure.net/lab/platformer/
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
As I stopped to post on soundcloud I updated my website with a new music page 𝄠 There is new tracks, most of the old ones. Quality is variable but all is live-coded. No lazy load so you may have to wait before you hear anything https://t.co/QGcLwyqZ76
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