Game
Project Kolo
12 years ago

Project Kolo - Start of the AI and Pathfinding is almost complete


So we put out the other demo game to test out the combat system, and decided to give it a little more of a trial :)

We decided to make teams, squads, leaders, companions, and see how it works.

So what we have is 6 teams, almost 70npcs, just over 10 npcs to 10 squads.

Each Squad has a team leader that the others in that squad will try to stay together with, ranged units try to find distance from there targets, NPCs can retreat and call for help, and npcs have the ability to hide or be in stealth to try to sneak up on them, and depending on the abilities, determins how close they can get before being spotted.

https://www.youtube.com/watch?v=0bf73s0SuQs&feature=youtu.be

https://www.youtube.com/watch?v=0bf73s0SuQs&feature=youtu.be



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