Game
Garand Magus
4 months ago

Prototype tomorrow morning.




0 comments

Loading...

Next up

12/20/25 Devlog: Confidence

I will say I've at least made some progress since the last devlog—mainly implementing the interaction system. My next goal is to implement loading and deloading rooms, and perhaps even enemies.

I just gotta lock tf in.

12/27/2025 devlog: IS KRISMAS PROTOTYPE!

Jolly morning, wizards! Here's your late Chrimah present. :3

https://scratch.mit.edu/projects/1259854797/

Actually work on the game u wanna make ❌

Stay up till 1:00 AM n draw Minos Prime ✅

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

So... summer break is almost over, and I've barely made any progress on this game since the last devlog. What's the holdup? Well... I've been busy maining Taph. In other terms: Forsaken peak, Taph peak, and Jason mains hate me.

(More info in article.)

ok i FINALLY finished dropsane teto

i think i still got it

Back with a Full Mag

My game-developing hiatus is over, y'all! And I behold my newest game, Garand Magus! Put it simply: it's a 2D Platformer Shooter about a lil' wisp wizard... But with a gun! This is gonna be a garand endeavor, for sure!

Man shut yo— 🙏🥀

Jarvis, write a full essay in MLA-8 format indented to the left please

6/11/25 Devlog: Demo Talk

Friendly reminder — this game is being worked on. It's not dead, and it ain't dying. Anyhow, onto today's devlog, going over the demo for this game, with a side order of the first level's concept art!