This update added a HUGE amount of content. Enough to count it as TWO updates. For starters, the guest now has basic AI and can do idle tasks (currently only one), chase the player, catch them, etc, all with animations and sound effects. The AI is different to the original games to fit it to the guest's personality.
AI Changes:
Guest is faster than the neighbour in Idle, Attack and Hunt mode
Guest will eventually catch up to the player when chasing
Guest can catch the player from slightly further away
Guest has larger sightlines than the neighbour
To balance these changes, the guest constantly emits an idle clicking noise to alert the player of his location/proximity
The guest has also had his textures updated, to make them more realistic and less stretched. Similarly, his rig has been updated to be less buggy. More bugs were also fixed, e.g. guest being unable to enter attack mode when hit with any item.
Stay tuned for more :)
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