Game
Hello, Neighbor! Behind the Beak

5 months ago

Prototype V0.2: Guest rigging complete, engine switch, and more!


In this update, the guest has found himself rigged and placed inside of UE4, along with tons of help from @ctarchaxis (thanks so much, you are a legend). Also, the game has been moved to UE4.27 development due to UE5's general lack of features that help in the games development. The next update will be soon, as we see the guest develop more!



0 comments

Loading...

Next up

Develeopment begins + Info

Prototype V0.5: AI Features, Guest Fixes, bug fixes and more!

Prototype V0.8: The AI Update + Announcements

Prototype V0.6: House layout, Latches, Patrols, and more!

Prototype V0.6.5: AI Updates, exterior complete, foliage and more!

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.