29 days ago

Publisher's Note #1


One of the most common mistakes in the early stages of development is trying to create a sense of completeness too early.

A strong prototype is less about quality and more about clarity. At this stage, clear controls, a clear design, and a coherent user experience are more important than visual completeness.



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Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I worked so hard to get all four of them to the end safely, but then...

Cash Banooca