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(small) UPDATE/State of game 10/7/20
So about that "Big Game" thing...
So I've been thinking (well more like I've already decided for quite a while now) to change Cataclysm into something much Much bigger as a project. I'll make a new game page once I get enough gameplay and assets made, but rest assured this will be Big.
This image speaks a thousand words.
UPDATE: I've decided to take my game a step further and made it into a Majora's Mask like game mixed with a lot of other things. Here's a wip snippit of the games battle system!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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