the problems i’ve currently encountered with some features in the game are bad enough for me to currently think of more clever ways of implementing stuff so until then Average Tycoon Game will be put on hold but don’t worry my new experimental game where you’ll see this features implemented is going to be a tycoon game as well but not as big as this one is planned to be, it’ll be a small game dev studio sim/tycoon game and i’ll add dependable stuff save games and more awesome things there but don’t expect anything soon, but don’t worry i’ll be back soon enough
Next up
Bandana Dee the Dream Friend
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Why walk when you can jump?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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