Game
Hello Neighbor: Hidden Spirits
2 years ago

Puzzles are completely finished, the AI is done, and the basement is mostly done. Now all that's left is to add a real save system and get @NateEMG to make the music! Then I have to make the devlog video, and that's gonna be fun!

Soon, gamers. Sooooooon




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In the next update, you can expect to find loads of secrets and... lore????? >:)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

Added proper window jumping and swearing when the Neighbor is in hunt mode

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!