Game
Hello Neighbor: Hidden Spirits
6 months ago

Puzzles are completely finished, the AI is done, and the basement is mostly done. Now all that's left is to add a real save system and get @NateEMG to make the music! Then I have to make the devlog video, and that's gonna be fun!

Soon, gamers. Sooooooon




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2/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)

Trophies are now implemented :)

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

Be sure not to break any of his belongings. He gets very angry when you do.

Just a regular development screenshot. Nothing to see here.

Be very quiet when you're sneaking around Mr. Peterson's house, for a door closing or even your own footsteps are enough to alert him

Finally, it's done. (it's actually been a few days since the house was finished but I forgot to post it here so whoops lol)

1/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)

No-clipping mechanic