7 days ago

Quake 2 – 3,2,1 countdown and up to generator of a black hole

And I continue my summer walkthrough summer, my summer walk in second Quake.  From time to time, as a time break, pause, relax.


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And I, already, solve the reactor moment. Lots of things – I was doing for this. To stop cooler. And next to run different maps and push the buttons. Something to do with water. And, only, after that reactor was destroyed. Of course, it was about very different maps. And different number of enemies. Action is in continue.

 

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Interesting new moment in game. You run to final computer. And only after that, you get to know, it is final step. And you push the button. And now you need to run fast. And it is start countdown. And you need to run to the very start point of the map. It is not far. But it is winding road, it not straight. There are turns, corridors. I think, about with attempt number ten I do it. And I need to remember a way. To experiment. It is a big gun location. I think so, as I remember that right now. Some nearby storylines segments. It was very exciting.

 

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In Quake, there are such short sequences, short briefings. So, it is everything so computerized, as in action movie. So, reactor is done. Big gun is destroyed. Saying more correct, it was something like rocket attack or artillery ride, something like that it was in a storyline. So, when you play for the first time, you are very surprised. And after first walkthrough, when you are doing one more walkthrough, you are already can pay more attention to the details, so it still interest point to play again. At first, it is simple – surprise point. And just pass the stage. To get to know what to do.

 

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So, I remember a place, when you are in something like mission impossible – and you need to run with time counter back, it was cool! I remember that. Adventure!

 

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So, one more interesting moment. Near the something black colored and with form like bee hive pillar. Some reactor, maybe it was. It was a lava there. And such a small bridge. It was broken and you go by it. And later you see two computers at the edge. And you need to jump from little bridge to that computer’s small places. One by one to turn them on. Such moment – it is, already, a fragment from style game like Half Life.

 

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By the way, grenade launcher, of course, it is slow thing, but this thing has some feature. If to hit enemy straight, then explosion is immediately. So, this way it should to be used. Or to throw grenades behind the corner. You see enemy - he is slow. You are doing fast back. And shoot behind the corner with grenade launcher. So, this way it works good.

 

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Yes, such a funny moment. In one room, I shoot with rocket launcher. I cannot to hit enemies. They do some move all the time, and move to a different sides. And so, I hit some computer. And it was a secret. I got a message – you find a secret! It was a random thing for me.

 

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Interesting visual style has a second Quake. It is such from the era of appearing a three dimension graphics. Age of rising three dimensional accelerators for graphics. Everything is such rounded or like squares, it depends from design level. Some special colors, and some smooth effect for textures. Part of textures - it is just like a color, it is stretched to all the wall. Somewhere textures are more detailed, some arts or drawing you can see, even. Smooth, it is a point, that makes a surprise even today. Part of stylization.

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So, there is someway like this, here you have a shotgun, and rocket launcher, rail gun. They have such a circle, rounded forms. It is more often to see. For example. And in some things - it is opposite - a square form. In level design. Explosions are such rectangles style here.

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Interesting such action movie. I need to go to hangar. And to destroy a black hole generator. So, not to deactivate it. And certain way to do - destroy it. And, by the way, I find a new enemy on some levels. They are such funny visual rust industrial view robots with green power field. You shoot at them. And it reacts as a bright green shield field. You better to shoot at his legs with something like rockets or grenades. In this case, not from a first attempts, but his shield is breaking. They have a funny visual.

 

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Design, here again, it is, already, like a computer base. So, there are here generators of power field. You need to deactivate them. To run a different maps. To push some buttons at the computers. And, after that to go back to a room with such a dark green computer big thing. And go to a little door. Where before it was a power field.

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Playing little games. From time to time i like to play videogames. And write about it.

Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.

WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html

ITCHIO: https://dimalink.itch.io/

GAMEJOLT: https://gamejolt.com/@DimaLink/games

BLOGGER: https://dimalinkeng.blogspot.com/ 



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