1 year ago

Question to any game devs out there,

What’s the best way for planning out levels?




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Funnily enough I actually have this on DvD at home

I think I’ve might’ve had it before FNAF was even a thing but I dunno for sure

But I remember telling my mom that the same guy who made this(Scott Cawthon) made FNAF she was shocked lmao

Rn it conflicts with the running code, but yeah! This is what I'd imagine with it

I changed the change x into setting it into the run speed, and I think I can do somethin cool with this

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Just wanted to update on things

I’m doing alright now, I just needed some time

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Its too far gone

Moving Platforms are sorta janky

Boss creating 101: How you can make a sharable boss battle in Robo Frenzy