* [Fix] research 'Explosive Rounds' having no effect.
* [Fix] a bug causing wave to be one-shoted in certain late-game conditions
* [Fix] a webgl bug causing visual glitch where the ennemy attack could be in front of the spaceship
* [Fix] sound 'level' related issue taking into account the requested sound level 2 times
* [Changes] Added more wave in the late game to force player's death
* [Changes] Enemies attack from further away to best match the shield size
* [Changes] Enemies attack animation now include small movements (was planed but disabled in 1.0.0 release)
Next up
We teamed up for the Ludum Dare 46 jam "Keep it Alive" with incredible people (hopefully doing some more!) And we had fun making a little game inspired by FTL :) Give it a try if you can! https://gamejolt.com/games/seeds-of-hope-the-last-stand/488334 Thanks to you :)
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Coming Soon...
I made a small jungle house.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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