* [Fix] research 'Explosive Rounds' having no effect.
* [Fix] a bug causing wave to be one-shoted in certain late-game conditions
* [Fix] a webgl bug causing visual glitch where the ennemy attack could be in front of the spaceship
* [Fix] sound 'level' related issue taking into account the requested sound level 2 times
* [Changes] Added more wave in the late game to force player's death
* [Changes] Enemies attack from further away to best match the shield size
* [Changes] Enemies attack animation now include small movements (was planed but disabled in 1.0.0 release)
Next up
We teamed up for the Ludum Dare 46 jam "Keep it Alive" with incredible people (hopefully doing some more!) And we had fun making a little game inspired by FTL :) Give it a try if you can! https://gamejolt.com/games/seeds-of-hope-the-last-stand/488334 Thanks to you :)
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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