* [Fix] research 'Explosive Rounds' having no effect.
* [Fix] a bug causing wave to be one-shoted in certain late-game conditions
* [Fix] a webgl bug causing visual glitch where the ennemy attack could be in front of the spaceship
* [Fix] sound 'level' related issue taking into account the requested sound level 2 times
* [Changes] Added more wave in the late game to force player's death
* [Changes] Enemies attack from further away to best match the shield size
* [Changes] Enemies attack animation now include small movements (was planed but disabled in 1.0.0 release)
Next up
We teamed up for the Ludum Dare 46 jam "Keep it Alive" with incredible people (hopefully doing some more!) And we had fun making a little game inspired by FTL :) Give it a try if you can! https://gamejolt.com/games/seeds-of-hope-the-last-stand/488334 Thanks to you :)
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Showing off player 2 😎
What do you think?
0 comments