Game
Crash Bandicoot: Landed
1 year ago

Quick little update, recently some stuff happened that impedes my Music Designer from making music. I won't delve into it, but from now and till the foreseeable future I'll just be using Crash Twinsanity/Other music for placeholders.




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Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)

May as well drop another preview

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Another preview of the game. Woods of light during the night time

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview

Development has Re-started! Read below..

Not Dead Yet!