Game
Crash Bandicoot: Landed
1 year ago

Quick little update, recently some stuff happened that impedes my Music Designer from making music. I won't delve into it, but from now and till the foreseeable future I'll just be using Crash Twinsanity/Other music for placeholders.




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Did some work on a new area, nothing here *yet*

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.

May as well drop another preview

Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)

WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview

Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet

Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

Not Dead Yet!