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Opinions on a new graphics style?
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.
VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?
I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Character customization: How and why bother? (expand)
Buttons jump scare test shot
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
Buttons ver 2- jumpscare Test
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