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For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
Behind the Scenes look at how the Endless mode works
We just dropped a new trailer for Dark Queen of Samobor (https://www.youtube.com/watch?v=71fXnpTUGZk), narrated by Sandra Lončarić, a renowned Croatian actress. It got showcased in Best Indie Games Summer Showcase 2025 hosted by Best Indie Games.
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Me, myself and I are the best! LOL
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
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