Next up
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
I refined endless a bit...
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
Behind the Scenes look at how the Endless mode works
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
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