Next up
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.
Can't wait to see where this game takes us in the next year.
Behind the Scenes look at how the Endless mode works
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.










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