Next up
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
a short gameplay snippet to show off our in-game tutorial text
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
Me, myself and I are the best! LOL
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)










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