Next up
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
Blocking out Swamp, the next chapter of our INSIDE-vibes, atmospheric indie game. Follow for more! https://gamejolt.com/games/dark-queen/918966
a short gameplay snippet to show off our in-game tutorial text
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.











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