Game
Fling

7 years ago

I refined endless a bit...




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Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Oopsie!

Me, myself and I are the best! LOL

Blocking out Swamp, the next chapter of our INSIDE-vibes, atmospheric indie game. Follow for more! https://gamejolt.com/games/dark-queen/918966

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

Behind the Scenes look at how the Endless mode works