Next up
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!
Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)
Behind the Scenes look at how the Endless mode works
Me, myself and I are the best! LOL
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