Next up
From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.
Can't wait to see where this game takes us in the next year.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
a short gameplay snippet to show off our in-game tutorial text
The Art Behind Dark Queen
...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.
In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
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