Game
Slender: Return to Rosswood Park
1 year ago

Quick update!!!


Hi all! I appreciate the response a ton! The reception has been nothing short of wonderful! I just wanted to address a couple of things that, upon, reflection, might not have been as clear as I thought they were.

Your flashlight can run out of battery. I felt keeping this mechanic from the original 8 pages was vital to giving the game a sense of urgency. I was very against the idea of adding a meter for this, I wanted to make it obvious in-game that your battery was running out. I think people misinterpret the flickering as the Operator doing that, but it's the battery reaching a certain threshold. Once you see the flickering, you're halfway out of battery. In a future update I'll try to make this more obvious.

All of the pages are at landmarks, much like the original. One landmark is very much not as obviously a landmark as the others though, the burned forest next to the tunnel is another page location, but I noticed from watching people play post-release that the burned forest being anything isn't as obvious to others. I'll be adding more stuff to that area to make it more obviously a landmark.

However, I will not be adding any more hints to where the pages are, part of the fun is discovery! You're not supposed to beat the game on the first try, it's going to take a couple.

I will try to roll out these updates ASAP, but I have a lot of personal things going on right now so I'm not sure how long it will take.

Thank you all for the support!!!!! <3

~From me, and the rest of Team TOMONEKO.



0 comments

Loading...

Next up

Final Trailer is out!!

https://www.youtube.com/watch?v=PhybXhGD0Bc Youtube link!

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!