Game
Raťafák's Fairy Tale World



4 months ago

!!!!!!!!Raťafák's Fairy Tale World DEMO Version!!!!!!!!


This will be the biggest Ratafak update ever O.O


Fixes:

  • Bug fixes such as object clipping, grammatical errors, and more.

  • Fixes for lighting and shadows and slight adjustments to post-processing.

  • Improvement and optimization of the game code.

  • Fixes for both small and big bugs.


AI:

  • Ratafak:

  • can reach the door or window, and during this time, he might decide to switch sides. After 3-4 hours, he becomes more aggressive and faster. He might even stay in one spot for a while due to a glitch and can break a camera or even multiple cameras. (Ratafak's AI is not fully completed, so this may not be the final behavior description for Ratafak.)

  • Sluničko:

  • is locked in a box on the bed. The lamp on the nightstand bothers it—when the lamp is on, you feel less tired, but the light agitates Sun, making it more aggressive. Sun keeps track of how often you prevent it from jumping at you; depending on this, it becomes slower or faster in its attempts to open the box. (As with Ratafak, Sun's AI is not fully completed, so this may not be the final behavior description.)


Menu Additions and Removals:

  • Removing tips

  • Adding to extras: credits and some development details


Menu:

  • The menu background changes after a certain time


Cheats:

  • If you're in the night mode, pressing ESC will take you to the menu

  • If you press C+V+1, you will skip to the next night, but there's a disadvantage: if you skip and fail the night, your progress won't be saved, so you'll return to the night where you were before. If you survive, the night is saved normally (this option is disabled for night 3, so you must complete night 3 without skipping)


Player:

  • Now, if you move in the game, you don't jump to places but instead "close your eyes and open them again"

  • The fatigue system and flashlight system have been completely redesigned


Nights:

  • Nights and their difficulty levels have been completely overhauled


Gameplay:

  • Easy and normal difficulty levels are fully completed, and the hard difficulty level will be added later

  • During the game, Ratafak can break one of the four cameras in the fuse box


New Additions:

  • Cutscenes

  • Ratafak animations


Redesigns:

  • The camera system is improved, allowing for more details to be visible.

  • The tutorial has been completely redesigned and simplified into a basic 2D system.


Music:

  • Original music for the menu and other scenes.


Other additions will follow.

Incomplete Items:

  • Player animations, Sun, doors and windows, better cameras, and more

We are happy that you support and play Ratafak. Thank you very much, and we hope to release the full game this year



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