Synthetic Onslaught Controls:
Controls: WSAD Yume walk.
Mouse Aim/move cursor.
Left Mouse Shoot, Right Mouse use Skill.
Hold Shift to enter Command Mode, release to return to Move Mode.
Shift + Left Mouse over unit to select unit.
Shift + Left Mouse over terrain issue move order.
Shift + Right mouse Deselect unit.
Shift + click and drag to box select.
Spacebar open/close build menu.
1,2,3 select control groups, CTRL + 1,2,3 Set control Groups.
Shift + S stop selected units.
Shift + A select all units.
Shift + X scatter units.
ESC Cancel messages/close menus.
Next up
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Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!
With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
Synthetic Onslaught Group Photo. These are the members of Squad Shrike of the Resistance. You have Commander Yume and her sidekick Miguel, the Combat Maidens, and who else is that? His name is Jake and there is more to come on him in the future.
This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!
New main menu artwork. Totally reminds me of early PS1 RPG with high pre rendered backgrounds and simple 3D characters on top.
To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.
i assume this is better than a neon yellow painted arrow...
Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More
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