Game
Re: Infiltration
4 years ago

Re: Infiltration - Patch 1.0.2

- An Interaction hint will be shown when nearby interactable object

- Adjusted Movement

- Bugfixed UI UX interactions

- Adjusted Elevator's Reactivity




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Re: Inflitration had just released, Silent-chan say hi~ Challenge yourself now, speedrun the puzzle while dodging the enemies attack, goodluck reaching the top of leaderboard! https://gamejolt.com/games/ReInfiltration/674275 #reInfiltration #unity3d #unity #indie

Re: Inflitration had just released, Silent-chan say hi~

Challenge yourself now, speedrun the puzzle while dodging the enemies attack, goodluck reaching the top of leaderboard!

https://gamejolt.com/games/ReInfiltration/674275

#reInfiltration #unity3d #unity #indie

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)