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Phoenix Engine (FNAF Engine by Me)

4 months ago

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Old full-body version of Nix. Ikr

Should I start doing weekly devlogs here, by the way? Which day of the week would it be good to do them?

π—₯π—˜π—”π—— π—§π—›π—˜ 𝗔π—₯π—§π—œπ—–π—Ÿπ—˜

Merry Early Christmas!

Phoenix Engine - September 2024 Devlog

Happy Halloween, everybody! Someone from our community had decided to make fanart of our Halloween logo. Look how fantastic it is!

Also, I'm back from my break. I'll be working on Beta 1.1 and me and my team will be optimizing the engine. Thank you!

The next update for Beta 1.05 will introduce Script Breakpoints, Functions, and Panorama. Panorama (available in office and monitor editors) is still in beta, with potential slowdown due to shader performance and will see improvements in future releases.

Look what our new artist, CrashBNashe, just made! He'll be working on character designs and this will be how DETG will look. I’ll share more updates on the DETG design once we have the final sprite sheet.

Also, we need someone to make a stage background!

Important Announcement! Also, here's what the new update has to offer.

Hopefully, we’ll have the new stage background and DETG’s new design done by next month!

Here’s a peek at the end cutscene I’m planning to have for the mod.

Small announcement