I'm writing this post to share an important change in how I'll be approaching my projects from now on.
For a long time, my creative process has been heavily influenced by thinking about others—focusing on external expectations, audience reception, and the pressure of a consistent schedule. While I value the community, I've decided that for the sake of my own mental health, I need to stop thinking so much about others and focus more on what I want from the things I create.
My main goal is shifting. Instead of focusing on the public, I'm going to focus on whether the work satisfies me personally.
What does this mean for my games and updates?
1. No More Deadlines: My projects will no longer have fixed deadlines. They will be ready when I feel they are truly finished and I am happy with the result.
2. Fewer Recurring Posts: I will be stepping back from making recurring posts or updates just for the sake of it. From now on, I will only post when I have something specific and meaningful that I genuinely want to show you.
This is a necessary step for me to continue creating things I am proud of in a healthy and sustainable way.
Thank you for your understanding.













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