6 days ago

Read this. Changes.


I'm writing this post to share an important change in how I'll be approaching my projects from now on.

​For a long time, my creative process has been heavily influenced by thinking about others—focusing on external expectations, audience reception, and the pressure of a consistent schedule. While I value the community, I've decided that for the sake of my own mental health, I need to stop thinking so much about others and focus more on what I want from the things I create.

​My main goal is shifting. Instead of focusing on the public, I'm going to focus on whether the work satisfies me personally.


​What does this mean for my games and updates?

​1. No More Deadlines: My projects will no longer have fixed deadlines. They will be ready when I feel they are truly finished and I am happy with the result.

​2. Fewer Recurring Posts: I will be stepping back from making recurring posts or updates just for the sake of it. From now on, I will only post when I have something specific and meaningful that I genuinely want to show you.


​This is a necessary step for me to continue creating things I am proud of in a healthy and sustainable way.

​Thank you for your understanding.



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