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(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE
1 year ago

REALLY running out of things to show without giving spoilers. Fortunately, I'm really close to being done with Chapter 3! Here's a small preview of the final boss medley!

Read article for all features added.


  • Just finished a new battle and cutscene!

  • Story mode is just about finished! (It would have been done by now, but this chapter has multiple endings 😳)

  • After Story mode comes the extra modes (which are pretty short compared to the story lol), and the game is pretty much done!



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πŸ—£οΈ open sesame πŸ—£οΈ

The main ending is pretty much done now! Time to work on the others! :D

Guys I need your help 😭

What do I do with this section (give me your wackiest ideas ONLY)

πŸ‘ŸπŸ‘ŸπŸ‘Ÿ

Here's a new memory - based minigame that took a little while to polish, but it's up and running now!

Henry Stickmin - Henry Stickmin Series

At last. After almost 10 months, we're done.

The final Extra Mode update has been released. With that, the full game is finally complete! Try it out yourself on the game page!

Read article for more information!

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❀️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

PE Sketchbook #1:

This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.

2 WEEKS LEFT

Be sure to swing by for the premiere, or swing by after it’s out, for a whole Direct on Henry Stickmin fan works from the community!! It’s over on the Strobe Interactive YouTube channel!

PE Sketchbook #2:

I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?